Module RPG.characters.special.souleater
Classes
class Soul_eater (lvl: int = 1, enemies: int = 1, f: int = 1)
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Classe de base pour définir des personnages
Expand source code
class Soul_eater(Character): def __init__(self, lvl: int = 1, enemies: int = 1, f: int = 1) -> None: super().__init__(name='Soul eater', pv=50, atk=45, arm=0, lvl=lvl, number=enemies, f=f) self.attacks.update({'Earthquake':(100, 100, 'physic')})
Ancestors
Inherited members